River College Virtual Reality
Bando Culturalmente 2017 – Ente proponente: Associazione culturale Researching Movie

This project “River College Virtual Reality” seeks to offer high quality cinematographic culture, through a series of coordinated training, production and informative events which will serve to create a multimedia product that will valorise the artistic inheritance (the patrimony) of the Paduan area by focusing attention on “Padova Urbs Picta”, which is currently a candidate for inclusion in the list of UNESCO World Heritage sites: this “site” could be further extended to include the “Isola dei Musei” (literally a Museum Island) and the “Parco delle Mura” (City Walls Park). The project will explore and adopt the most innovative and effective state of the art Virtual Reality (VR) technologies and will adopt a glocal approach, linking the experience(s) and traditions of the area with both national and international contributions. Virtual Reality will allow us to carry out faithful (accurate) 360° reproductions of the historical and cultural patrimony which will be able to be published and disseminated through a variety of media and platforms. Thus VR cinema is not the same as the medium, cinema, but is rather the place where these experiences (shows/performances) can be transformed into real experiences. Only too often the public is denied access to sites of historical interest, or the passage of time and inadequate maintenance means that they cannot be truly, or correctly, seen understood by a non-expert observer. However, VR technology is able to construct replicas of such sites which can be easily disseminated and consulted.
Last year the spokesperson for virtual reality as used for environmental themes at the US Sundance Festival was the former US vice president Al Gore, who presented a mini documentary “Melting Ice”, filmed at 360° in Greenland. The Virtual reality is not a film. It is a real and proper world in itself.

Virtual Reality has the potential to revolutionise various entertainment sectors, ranging from industrial production to marketing. The tourism industry too, can benefit in the same way from VR: you can use a VR Helmet In order to travel instantaneously to any tourist attraction or resort.

Modes of intervention:
The “River College Virtual Reality” project is a three year project that will, over time, weave close relationships between workshops, laboratories, meetings, stages, reviews and exhibitions all of which will work towards creating / developing the competences required in order to produce a Virtual Reality film. A maximum of 24 participants will be selected, on the basis of their curriculum, after publication of a call for applications, the number of participants is limited so as to ensure that teaching quality will be maintained and to permit  a workshop/laboratory approach based on learning by doing, and on creating good, direct, teacher / student relations.

31st August 2018 – Presentation of the program and Open Call for Applications, free and open to everyone.
31st March 2019 – Deadline for applications.
10th April 2019 – Publication of names of participants selected and creation of the diverse teams
First Phase: This will consist of the first technical and cultural training workshop in the sphere of Cine Turismo (Cinema Tourism), which will be held in Padua from 19 to 23 March 2019.
Work will commence immediately after the 24 participants, from Schools, Universities and from the world of multimedia work, have been divided into 4 teams, 6 in each team. In order to develop the project from a multiplicity of aspects, the teams will work with a group of experts: an art historian, a screenwriter, a director of photography, an informatics engineer and a producer/director. After this first workshop, the four teams will have until 1 June 2019, to produce a teaser of their project.
Second Phase: The second workshop will be dedicated to production aspects of the films selected through/for the River Corto (River Shorts) competition and will take place in Padua from 22 to 25 October 2019. Each team will have a dedicated tutor and a team of professionals to turn to for advice when working on all aspects of their project. Between November 2019 and mid-June2020 they will produce and complete their project / product. The projects / products must be consigned before 1 October 2020 so as to start the third and final phase.
Third Phase: The last workshop will be held in Padua from 8 to 12 February 2021. This workshop will concentrate on Post production aspects and will also study in depth the impact that Virtual Reality has, and has had, on the market and how work methods and business models are evolving, changing. The event will include the Premières of the completed projects and how to present them in various international Film Festivals and competitions.